A collection of thoughts and commentary from the Diceratops team regarding our design process, our creative experiences, and the stories that add another dimension to our work.

9 Balancing Mechanics for TCGs & ECGs
Diceratops Games Diceratops Games

9 Balancing Mechanics for TCGs & ECGs

The task of balancing is unique to most every game, and it should be: if you can balance your project in the exact same way as some other game, what’s the difference between the two? Each game faces its own challenges in the tradeoff between flavor, fun, and function. However, games within the same genre will often converge on strategies for fulfilling these needs.

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