A collection of thoughts and commentary from the Diceratops team regarding our design process, our creative experiences, and the stories that add another dimension to our work.

The Magic Numbers
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The Magic Numbers

As an Engineer, I have a tendency to focus on the math. When this crosses into my role as a game designer, I’m all too comfortable getting into the nitty gritty of calculating the likelihood of different scores, the maximum values certain effects can add to cards, the efficiencies of defenders based on hit points vs average attack values, and other nerd stuff like that. I won’t shy away from admitting I’ve calculated mana curves by hand for some of my magic decks.

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